Professional Experience

SCP: Fragmented Minds

A Horror Action game set in the SCP Universe

Mantra

Sci-Fi FPS Platformer

Exovoid Carnage

Sci-Fi FPS Roguelike

Personal Projects

Cucco Quest

Featuring a Zelda-style Cucco fetch quest

Uncharted Museum Level

A 10-15 minute level inspired by the Uncharted series.

Mini-Open World

Cozy alchemy in a wintry setting

AI Containment

Spec level inspired by Control

Exercises

CGMA 2018

Featuring several assignments from the “Level Design for Games” online course

Interactive Storytelling

Level design allows me to aid storytelling in meaningful ways through gameplay. To achieve great level design, I believe that…

  • collaboration is essential and fulfilling
  • stories benefit when they “show, don’t tell”
  • choices need to be player-driven
  • design principles give composition the ability to shape context
Skills

Level blockouts
Scripting
Teaching
3D Art
Illustration
Animation

Software

Unreal
Unity
Maya
Blender
Zbrush
3D Coat

Learn More

I have worked professionally as a motion graphics artist, but for many years, 3d art and illustration have been a hobby of mine. The skills acquired during that time have been a great help when laying out my levels.