Professional Experience

Mantra

Mantra is a sci-fi FPS developed by Rubyshark

Personal Projects

Cucco Quest

Featuring a Zelda-style Cucco fetch quest

Uncharted Museum Level

A 10-15 minute level inspired by the Uncharted series.

Mini-Open World

Cozy alchemy in a wintry setting

AI Containment

Spec level inspired by Control

Interactive Storytelling

Level design allows me to aid storytelling in meaningful ways through gameplay. To achieve great level design, I believe that…

  • collaboration is essential and fulfilling
  • stories benefit when they “show, don’t tell”
  • choices need to be player-driven
  • design principles give composition the ability to shape context
Skills

Level blockouts
Scripting
Teaching
3D Art
Illustration
Animation

Software

Unreal
Unity
Maya
Blender
Zbrush
3D Coat

Learn More

I have worked professionally as a motion graphics artist, but for many years, 3d art and illustration have been a hobby of mine. The skills acquired during that time have been a great help when laying out my levels.